Equipment file · Object-based immersive renderer

FletcherMachine

Adamson · 2022

Evidence status · documented

Identity and core specifications are documented; some historical fields remain unavailable.

Adamson's FletcherMachine is an object-based renderer using amplitude and time-of-arrival cues to place sound objects. The Stage Unit handles up to 128 inputs and outputs over AVB/MADI or Dante with a stated 1.33 ms latency, and it can follow performer-tracking data.

Introduced
2022
Category
Object-based immersive renderer
Intended use
Immersive live mixing for concerts, parks and touring
Production
Adamson; Version 2 in 2024

Why it mattered

  1. 01

    It applied object-based mixing to live touring.

  2. 02

    Tracking input lets sound follow performers via systems like BlackTrax.

Engineering record

I/O
Stage Unit up to 128×128 at 96 kHz[2]
Latency
1.33 ms[1]
Control
OSC and MIDI, with external tracking[1]

Original pricing

No reliable period price located

2026 equivalent

Not calculated without a reliable original price.

Public price evidence was not sufficient to publish a defensible original figure.

Use in the field

No named deployment could be tied to this exact item by a checked source yet. Know of one? Suggest it on the contribute page.

Manuals & original documents

No authoritative manual or original document has been located for this profile.

Sources

  1. 1Inside Adamson's Fletcher MachineProSoundWeb · technical paper · 2022-06-08
  2. 2The FletcherMachine V2Adamson · brochure · 2024-07-04

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